2024, dir. Maltseva Milena short film; horror/found footage

2024 SIMA Festival winner

Elevator game

The film has a haunting, claustrophobic feel that pulls you in as the main character gets trapped in a twisted, surreal world. Each floor of the elevator reveals strange and unsettling visions, making you feel her fear and isolation. It’s filled with quiet tension, where every shadow and silence feels like it’s hiding something terrifying, keeping you on edge and wondering if there’s any way out of this nightmare. I wanted to make the audience feel like they’re right there with the protagonist, experiencing her fear and confusion. The goal was to blur the line between reality and horror, making every step in the game feel like it’s pulling her—and the audience—closer to something unknown and terrifying.

As a big fan of analog, found footage horror and backrooms and liminal space concept. With this film I wanted to explore and play with these ideas and show my vision of it.

full film